
Warden
A-tierInitiator · Fearless · One Man Army
Matchups
Choose an opponent to open that matchup. Percentages show Warden's recorded match win rate against each hero, not the chance of winning the lane.
51.3%Abrams
50.8%Apollo

Baba
53.9%Bebop
52%Billy
49.4%Calico
50.6%Celeste
52.8%The Doorman
50.1%Drifter
47.9%Dynamo
46.1%Graves
54.2%Grey Talon
47.6%Haze
52.5%Holliday
49.6%Infernus
46.6%Ivy
47.6%Kelvin
49.8%Lady Geist
49.2%Lash
47.3%McGinnis
55.5%Mina
53.8%Mirage
48.3%Mo & Krill
46.8%Paige
54.5%Paradox
55.6%Pocket

Rat King
53.2%Rem
46.1%Seven
52.8%Shiv
55.7%Silver
54.5%Sinclair

Solomon
45.8%Victor
55%Venator
49.1%Vindicta
53.4%Viscous
50.3%Vyper
49.6%Wraith
52.3%Yamato
Best lane mates
These partners work well with this hero. Percentages show recorded match win rates for each pairing, not lane wins.
- 01
SevenPower pairAlso an opponentSeven can send Lightning Ball through contested ground and use Static Charge to threaten a delayed stun. Focus the marked enemy when safe, while staying ready for them to move away from the ball.55% - 02
DynamoKinetic Pulse knocks them up, and Singularity holds them still so you can finish the person who cannot move.52.5% - 03
IvyKit pairKudzu Connection shares bonuses and healing with Warden. If Binding Word immobilizes an enemy, both heroes can focus that target before it moves again.55.8% - 04
McGinnisPower pairAlso an opponentTurrets add damage around the area McGinnis defends, and Spectral Wall can restrict enemy routes. Fight where the setup supports you while keeping a route around the wall for your own retreat.53.2% - 05
PaigePower pairPlot Armor can protect you before you take damage, while Captivating Read restricts enemies who stay in its marked area. Attack while supported, but leave when the barrier breaks and the return damage becomes unsafe.54.4%
Worst lane opponents
These opponents present different threats in lane. Percentages show this hero’s recorded match win rate against each opponent, not lane wins.
- 01
VictorHard counterVictor can continue approaching after Binding Word’s control ends. Use that time to create distance or focus him with allies, rather than waiting beside his aura.45.8% - 02
LashHard counterLash can use aerial movement to leave Binding Word’s marked area. Apply it when his movement is limited and avoid assuming he must remain grounded to be targeted.49.2% - 03
McGinnisSoft counterAlso a strong mateClear turrets covering the route you need. If Spectral Wall blocks that route, break it with melee when safe or go around. Avoid trading shots while several turrets can hit you.47.3% - 04
GravesSoft counterClear the Jar of Dead summons or last-hit from the side. Do not walk through Grasping Hands to take one soul.46.1% - 05
SevenSoft counterAlso a strong mateGo around Lightning Ball and separate from a teammate marked by Static Charge before its stun. Use solid cover against Storm Cloud, or interrupt Seven from safety while he is vulnerable to control.46.1%
