Ivy

S-tier

Team-up · Disruptor · Rock Solid

Overview

Identity

Ivy is at her best with someone beside her. She helps an ally stay in the fight and can carry them out of danger or straight into the action.

Abilities

1. Entangling Thorns

32 second cooldown

Summon a patch of choking thorns that damage and slows enemies in its radius.

First upgrade
1 Charges
Second upgrade
+2m Radius and increased DPS Spirit scaling
Third upgrade · 5 points
Enemies caught in thorns for 2.0 seconds are Immobilized for +1.6 seconds

How to use. Put Entangling Thorns on the route the enemy must use to leave or on the area that helps you control the wave. Do not throw it into empty ground that nobody needs to cross.

2. Kudzu Connection

37 second cooldown

Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting. Receive 50% of Bonuses with no connection Connection requires line of sight.

First upgrade
2m Move Speed Bonus
Second upgrade
+8% Fire Rate and +8% Bullet Lifesteal
Third upgrade · 5 points
Ability is always active

How to use. Use Kudzu Connection on the teammate whose damage or survival actually matters in the current fight, not automatically on the healthiest frontliner.

3. Stone Form

40 second cooldown

Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.

First upgrade
+7.0 Max Health Regen
Second upgrade
-25 Cooldown
Third upgrade · 5 points
+0.75 seconds Stun Duration and increased Damage spirit scaling

How to use. Use Stone Form to knock enemies off a teammate, interrupt a cast, or join an engage your team is already starting. Do not use it as a guaranteed solo engage with no follow-up.

4. Air Drop

100 second cooldown

Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends. Cooldown reduced by 30% when used on allies. Taking damage briefly disables using the ability. While lifted, your ally cannot attack and deals -20% damage.

First upgrade
On Fly End : 300 Barrier to Ivy and ally that scales with Spirit
Second upgrade
+40% Slow for 3 seconds on enemies hit
Third upgrade · 5 points
Silence for 3 seconds on enemies hit. Increases damage and barrier scaling.

How to use. Use Air Drop to save or reposition an ally, or to deliver a teammate onto a target when they are ready for the close fight. Communicate the drop so the passenger can act immediately.

Recent changes

August 12: Stone Form's third-upgrade stun bonus went from plus 1 second to plus 0.75 seconds.

  • 16 September
  • Stone Form radius 6m → 5.75m
  • Stone Form T1 max health heal 7% → 6%