Warden vs Viscous

53.4% win rate as Warden · 12,935 matches

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Full matchup plan

Early game · first 8 minutes

Leave Splatter’s puddles and dodge or parry Puddle Punch. Wait for The Cube to end before attacking its occupant. Once the enemy is outside The Cube, hit the enemy with Alchemical Flask before applying Binding Word so the slow makes leaving its area harder. Keep Willpower available for your own protection and movement.

Mid game · Walkers

Goo Ball can bounce off walls and double jump, so leave room to dodge its next contact. A stun gives you time to move away; it does not end Goo Ball. Slow Viscous with Alchemical Flask, then use Binding Word while they cannot easily leave its area.

Late game · Patron

Spread out so Goo Ball cannot repeatedly hit several allies in a narrow area. Wait for The Cube to end before trying to finish its occupant. The Cube’s final upgrade removes non-ultimate debuffs. Slow Viscous with Alchemical Flask, then use Binding Word while they cannot easily leave its area.