
Sinclair
C-tierTrickster · Copycat · Versatile
Matchups
Choose an opponent to open that matchup. Percentages show Sinclair's recorded match win rate against each hero, not the chance of winning the lane.
43.6%Abrams
45.2%Apollo

Baba
47.9%Bebop
44.1%Billy
43.8%Calico
46.8%Celeste
48.4%The Doorman
41.6%Drifter
44.3%Dynamo
40.9%Graves
47.1%Grey Talon
41.3%Haze
46.7%Holliday
43.9%Infernus
40.2%Ivy
40.5%Kelvin
44.1%Lady Geist
42.5%Lash
39.2%McGinnis
50.9%Mina
47.7%Mirage
42.4%Mo & Krill
42.4%Paige
48.3%Paradox
49%Pocket

Rat King
47.9%Rem
41.9%Seven
46.1%Shiv
48.1%Silver

Solomon
40.2%Victor
47.9%Venator
43.6%Vindicta
47.3%Viscous
45.1%Vyper
45.5%Warden
46.1%Wraith
45.8%Yamato
Best lane mates
These partners work well with this hero. Percentages show recorded match win rates for each pairing, not lane wins.
- 01
DynamoKinetic Pulse knocks them up, and Singularity holds them still so you can finish the person who cannot move.47% - 02
McGinnisPower pairAlso an opponentTurrets add damage around the area McGinnis defends, and Spectral Wall can restrict enemy routes. Fight where the setup supports you while keeping a route around the wall for your own retreat.49.2% - 03
KelvinPower pairAlso an opponentKelvin’s beam slows enemies and reduces their fire rate, making a shared target easier to pressure. Stay where his healing can help without grouping so tightly that one disable catches both players.47.2% - 04
SevenPower pairSeven can send Lightning Ball through contested ground and use Static Charge to threaten a delayed stun. Focus the marked enemy when safe, while staying ready for them to move away from the ball.48.5% - 05
PaigePower pairPlot Armor can protect you before you take damage, while Captivating Read restricts enemies who stay in its marked area. Attack while supported, but leave when the barrier breaks and the return damage becomes unsafe.47.6%
Worst lane opponents
These opponents present different threats in lane. Percentages show this hero’s recorded match win rate against each opponent, not lane wins.
- 01
McGinnisHard counterAlso a strong mateTurrets keep pressuring Sinclair while Spectral Wall obstructs his shots. Clear a useful route and use Rabbit Hex against exposed heroes rather than expecting it to remove the setup.39.2% - 02
IvySoft counterKudzu Connection shares healing and bonuses with an ally. Force them apart when you can, and hold damage while Ivy protects herself with Stone Form. Damage Ivy before she picks up an ally to briefly prevent Air Drop.40.2% - 03
VictorHard counterVictor can keep pursuing after Rabbit Hex ends. Use it to create distance, then attack from outside Aura of Suffering.40.2% - 04
KelvinSoft counterAlso a strong mateBreak line of sight with Arctic Beam before its slow and fire-rate reduction build. Ice Path is a route his team can use, not a wall. If Frozen Shelter separates you from your target, prepare for the dome to end instead of firing into it.40.5% - 05
GravesSoft counterClear the Jar of Dead summons or last-hit from the side. Do not walk through Grasping Hands to take one soul.40.9%
