Sinclair vs Bebop

47.9% win rate as Sinclair · 20,053 matches

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Full matchup plan

Early game · first 8 minutes

Use cover or troopers to block Grapple Arm. If Bebop catches you, get away once you can act. Keep an attached Sticky Bomb away from teammates. Place Spectral Assistant near cover so you can swap back to it. Aim Vexing Bolt without leaving yourself exposed.

Mid game · Walkers

Use Rabbit Hex before Bebop starts Hyper Beam. Once the channel is running, the hex will not interrupt it. Get behind solid cover when Hyper Beam starts; Bebop can turn the beam as you move. Use cover from both the beam and his teammates.

Late game · Patron

Help the teammate Grapple Arm catches by pressuring Bebop or the enemy following up. Keep an attached Sticky Bomb away from other allies and avoid lining up for Hyper Beam. Use Rabbit Hex on Bebop before his next ability cast, then follow with Vexing Bolt. The hex does not interrupt an ability already running.