Sinclair vs Seven

41.9% win rate as Sinclair · 14,322 matches

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Full matchup plan

Early game · first 8 minutes

Move around Lightning Ball and stand away from a teammate carrying Static Charge. The charge damages and stuns nearby members of your team after a delay. Attack Seven after avoiding the ball and delayed stun. Place Spectral Assistant near a safer position before the fight so swapping to it gives you a useful exit.

Mid game · Walkers

Use solid cover during Storm Cloud. Rabbit Hex will not interrupt Seven once he is channeling. If you copied Storm Cloud, cast it from a protected position after his channel ends, and stay out of Lightning Ball.

Late game · Patron

Keep cover within reach before contesting an objective against Storm Cloud. Interrupt Seven from safety if you can; otherwise leave his line of sight. Use Rabbit Hex on Seven before his next ability cast, then follow with Vexing Bolt. The hex does not interrupt an ability already running.