
Grey Talon
C-tierPrecision · Hunter · Area Denial
Matchups
Choose an opponent to open that matchup. Percentages show Grey Talon's recorded match win rate against each hero, not the chance of winning the lane.
45.3%Abrams
48.1%Apollo

Baba
50.2%Bebop
47.5%Billy
46.3%Calico
47.5%Celeste
49.3%The Doorman
45%Drifter
44.9%Dynamo
42%Graves
44.6%Haze
48.3%Holliday
47.9%Infernus
42.6%Ivy
41.2%Kelvin
46.9%Lady Geist
45.6%Lash
42%McGinnis
52.8%Mina
49.5%Mirage
46.8%Mo & Krill
43.7%Paige
50.5%Paradox
51.9%Pocket

Rat King
48.9%Rem
43.1%Seven
49.4%Shiv
52%Silver
52.9%Sinclair

Solomon
41.4%Victor
50.6%Venator
46.7%Vindicta
50%Viscous
48.4%Vyper
45.8%Warden
46.1%Wraith
47.1%Yamato
Best lane mates
These partners work well with this hero. Percentages show recorded match win rates for each pairing, not lane wins.
- 01
McGinnisPower pairAlso an opponentTurrets add damage around the area McGinnis defends, and Spectral Wall can restrict enemy routes. Fight where the setup supports you while keeping a route around the wall for your own retreat.51.1% - 02
DynamoKinetic Pulse knocks them up, and Singularity holds them still so you can finish the person who cannot move.48.7% - 03
KelvinPower pairAlso an opponentKelvin’s beam slows enemies and reduces their fire rate, making a shared target easier to pressure. Stay where his healing can help without grouping so tightly that one disable catches both players.50.6% - 04
PaigePower pairPlot Armor can protect you before you take damage, while Captivating Read restricts enemies who stay in its marked area. Attack while supported, but leave when the barrier breaks and the return damage becomes unsafe.49.4% - 05
SevenPower pairSeven can send Lightning Ball through contested ground and use Static Charge to threaten a delayed stun. Focus the marked enemy when safe, while staying ready for them to move away from the ball.51.6%
Worst lane opponents
These opponents present different threats in lane. Percentages show this hero’s recorded match win rate against each opponent, not lane wins.
- 01
KelvinHard counterAlso a strong mateIce Path helps Kelvin’s team reach Grey Talon’s elevated positions, while Arctic Beam slows his escape. Place Spirit Snare on their route and move before they reach you.41.2% - 02
VictorHard counterVictor can keep pursuing Grey Talon after a brief disable ends. Use Spirit Snare’s curse to create distance, then shoot from a position with cover nearby.41.4% - 03
McGinnisHard counterAlso a strong mateSpectral Wall can block Grey Talon’s shots while turrets threaten a low firing position. Find a clear line from safe high ground or help clear the route first.42% - 04
LashSoft counterWatch above you and dash away as Lash dives with Ground Strike. Grapple moves him toward a target; it does not pull you toward him. Spread out when he rises to use Death Slam.45.6% - 05
GravesSoft counterClear the Jar of Dead summons or last-hit from the side. Do not walk through Grasping Hands to take one soul.42%
