Grey Talon

C-tier

Precision · Hunter · Area Denial

Overview

Identity

Grey Talon makes an open approach dangerous. He lands heavy shots from a distance and uses traps to keep enemies from closing in on their own terms.

Abilities

1. Charged Shot

17 second cooldown

Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.

First upgrade
1 Charges
Second upgrade
+54.0 Damage
Third upgrade · 5 points
Improved damage scaling and -3 seconds Charge Delay

How to use. Use Charged Shot from a safe elevated angle and aim it at a target you can meaningfully damage. Do not spend the shot on a healthy frontliner when a better target or timing is available.

2. Rain of Arrows

25 second cooldown

Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. for reduced jump height. Press Jump mantle to cancel the glide.

First upgrade
While airborne, +3 Weapon Damage and weapon damage applies 30% movement slow for 1.5 seconds
Second upgrade
-12.0 Cooldown
Third upgrade · 5 points
While airborne, +30% Bullet Lifesteal, +30% Spirit Lifesteal and +30% Bullet Evasion

How to use. Use Rain of Arrows to create space, shove the wave, or take an angle the enemy cannot easily answer. Combine it with your movement rather than hovering in one predictable place.

3. Spirit Snare

34 second cooldown

Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage. Hit the trap with a Charged Shot to detonate early with increased radius.

First upgrade
-20.0 Cooldown
Second upgrade
Applies -15% Bullet Resist for 10 seconds
Third upgrade · 5 points
+1 seconds Curse Duration and +1.5m Radius

How to use. Place Spirit Snare on the route the enemy will use to retreat or dive before you take the shot. Do not wait until they have already escaped.

4. Guided Owl

125 second cooldown

After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl. Press Jump mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.

First upgrade
+85.0 Damage
Second upgrade
-40.0 Cooldown
Third upgrade · 5 points
After hit, kills enemies that are below 22% Health

How to use. Use Guided Owl to scout Mid-Boss or the Urn when information matters, then steer it into a low-health or controlled hero when there is a finish available.