
Shiv
B-tierRage · Bleed · Repeat
Matchups
Choose an opponent to open that matchup. Percentages show Shiv's recorded match win rate against each hero, not the chance of winning the lane.
47.7%Abrams
49.2%Apollo

Baba
51.4%Bebop
47.9%Billy
46.9%Calico
48.8%Celeste
50.6%The Doorman
46.8%Drifter
45.6%Dynamo
42.3%Graves
50.6%Grey Talon
44.7%Haze
49.7%Holliday
48.1%Infernus
43.9%Ivy
44.2%Kelvin
47.9%Lady Geist
46.2%Lash
43.1%McGinnis
52.8%Mina
51%Mirage
47.7%Mo & Krill
43.4%Paige
50.6%Paradox
51.4%Pocket

Rat King
50.7%Rem
42.9%Seven
51.7%Silver
53.9%Sinclair

Solomon
44.1%Victor
52.5%Venator
46%Vindicta
50.6%Viscous
49.2%Vyper
47.2%Warden
46.7%Wraith
49%Yamato
Best lane mates
These partners work well with this hero. Percentages show recorded match win rates for each pairing, not lane wins.
- 01
DynamoKinetic Pulse knocks them up, and Singularity holds them still so you can finish the person who cannot move.51.2% - 02
McGinnisPower pairAlso an opponentTurrets add damage around the area McGinnis defends, and Spectral Wall can restrict enemy routes. Fight where the setup supports you while keeping a route around the wall for your own retreat.50.3% - 03
SevenPower pairAlso an opponentSeven can send Lightning Ball through contested ground and use Static Charge to threaten a delayed stun. Focus the marked enemy when safe, while staying ready for them to move away from the ball.52.4% - 04
KelvinPower pairAlso an opponentKelvin’s beam slows enemies and reduces their fire rate, making a shared target easier to pressure. Stay where his healing can help without grouping so tightly that one disable catches both players.52.5% - 05
HazeSleep Dagger gives the pair time to prepare an attack. Coordinate your damage because the target wakes shortly after being damaged, then help Haze keep bullets on the same enemy.49.5%
Worst lane opponents
These opponents present different threats in lane. Percentages show this hero’s recorded match win rate against each opponent, not lane wins.
- 01
GravesHard counterGrasping Hands can punish Shiv’s route toward Graves. Clear dangerous summons and choose a path to the hero rather than spending Slice and Dice on a setup your team cannot follow.42.3% - 02
SevenSoft counterAlso a strong mateGo around Lightning Ball and separate from a teammate marked by Static Charge before its stun. Use solid cover against Storm Cloud, or interrupt Seven from safety while he is vulnerable to control.42.9% - 03
McGinnisHard counterAlso a strong mateSpectral Wall can obstruct Shiv’s approach and leave him under turret fire. Break it safely or go around before using Slice and Dice to reach a hero.43.1% - 04
VictorSoft counterFight from outside Aura of Suffering when possible. Use cover if Victor releases a charged Pain Battery. When Shocking Reanimation triggers, leave the return blast’s area and keep damage ready for after he reanimates.44.1% - 05
KelvinSoft counterAlso a strong mateBreak line of sight with Arctic Beam before its slow and fire-rate reduction build. Ice Path is a route his team can use, not a wall. If Frozen Shelter separates you from your target, prepare for the dome to end instead of firing into it.44.2%
