Baba

Cackling · Beady · Hexing

Matchups

Choose an opponent to open that matchup.

Partners

  • BebopFollow Bebop’s Grapple Arm with a prepared brew and Threadsap once the enemy reaches him. Stand away from Bebop so one enemy response cannot hit both of you.
  • DynamoFollow Kinetic Pulse’s knock-up with your prepared brew. Save the brew until Dynamo catches the target instead of spending both abilities before it arrives.
  • Mo & KrillCombo holds an enemy still for your prepared brew and Threadsap. Cast from a safe distance while Mo & Krill channel, and watch for another enemy approaching them.
  • PaigePlot Armor can protect you before you expose yourself to cast. Prepare Soothing Brew before your ally needs its barrier, and avoid spending both barriers on damage that ally can safely dodge.
  • IvyEntangling Thorns can pressure the route a target wants to leave. Prepare your brew before entering the area she helps your team contest.
  • KelvinKelvin’s Arctic Beam slows a target, making your brew easier to land. Stand away from him while following up so one disable cannot stop both players.

Pressure to watch

  • BebopA hook can remove the cover your casting position depends on. Keep a solid object in the hook line before preparing the next pot.
  • LashLash can reach you from above while you use Feed The Birds. Watch elevated routes and keep a way to leave Ground Strike’s landing area.
  • Mo & KrillCombo prevents you from casting if Mo & Krill reach you. Keep enough distance for teammates to respond, and avoid beginning Feed The Birds beside their route toward you.
  • VindictaVindicta can punish an exposed casting position from the air. Choose nearby solid cover before starting Feed The Birds so you have somewhere to move if she targets you.
  • WraithWraith can teleport to a position where she can shoot you beside your cover. Keep a route back to teammates and use protection before Telekinesis leaves you unable to act.