Yamato

B-tier

Relentless · Acrobatics · Pursuer

Overview

Identity

Yamato picks a target and stays on them. She's built for a committed chase, with the movement and resilience to keep fighting after the first clash.

Abilities

1. Power Slash

12 second cooldown

Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press Ability 1 or to trigger the strike early, dealing partial damage.

First upgrade
+40% Movement Slow for 3 seconds
Second upgrade
-4 seconds Ability Cooldown
Third upgrade · 5 points
+8m Cast Range +150.0 Damage and Increases Spirit Power scaling

How to use. Charge Power Slash for wave pressure or the opening damage in a trade. Use the range to make the enemy respect you before Flying Slash brings you close.

2. Flying Slash

36 second cooldown

Throw a grappling hook to reel yourself towards an enemy, dealing Light melee damage and slowing the target when you arrive.

First upgrade
-18 Cooldown
Second upgrade
Gain +35 Spirit Power for 6 seconds
Third upgrade · 5 points
Alt-Cast to Grapple allies +15m Cast Range Gains 1 extra charge

How to use. Use Flying Slash to enter or leave a fight when the target or route gives you a safe landing. Troopers can also be valid movement targets when they create the route you need.

3. Crimson Slash

16 second cooldown

Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.

First upgrade
On Hit : +30% Melee Damage for 4 seconds
Second upgrade
On Hero Hit : +6% Max Health Heal
Third upgrade · 5 points
-10 seconds Cooldown and increases scaling

How to use. Use Crimson Slash during the close-range commit so the damage and healing help you survive the trade. Do not wait until the fight is already lost to look for the heal.

4. Shadow Transformation

150 second cooldown

Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.

First upgrade
+7.0 Weapon Damage Bonus
Second upgrade
+4m Move Speed and -20 Cooldown
Third upgrade · 5 points
+3.0 seconds Duration +30% Bullet Resist +30% Spirit Resist

How to use. Use Shadow Transformation before the enemy finishes you, either to extend a commitment that is still winnable or to create enough time to leave. Do not treat it as an automatic opener.

Recent changes

September 29: Yamato received a pathing fix against solid targets such as turrets, shrines, and objectives.

  • 16 September
  • Crimson Slash T3 now also increases heal spirit scaling by +0.4
  • Flying Slash light melee scaling 1.0 → 1.2