Viscous

B-tier

Evasive · Disruptor · Gooey

Overview

Identity

Viscous rolls into a fight and makes it difficult for enemies to hold their ground. When a teammate gets caught, a protective cube can buy them time to recover.

Abilities

1. Splatter

26 second cooldown

Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.

First upgrade
+36.0 Damage and +2m Radius
Second upgrade
-14.0 Cooldown
Third upgrade · 5 points
Bounces 1 times and improves Spirit Scaling

How to use. Use Splatter to poke, slow, and make the ground the enemy wants to stand on less comfortable. Do not put the goo where nobody needs to walk.

2. The Cube

42 second cooldown

Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump mantle to escape early.

First upgrade
Increases Move Speed and Stamina Recovery
Second upgrade
+25 Health Regen and +1 seconds Duration
Third upgrade · 5 points
Removes all non-ult Debuffs and -20.0 seconds Cooldown

How to use. Use The Cube as a save first. Treat offensive or engage uses as situational options rather than the default purpose.

3. Puddle Punch

21 second cooldown

Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow. You and your allies have increased Air Control.

First upgrade
+1 Charge and +20 Damage
Second upgrade
+1.5m Radius and +60% Lifesteal
Third upgrade · 5 points
-14.0 seconds Cooldown and now deals Heavy Melee Damage

How to use. Use Puddle Punch to move enemies, help control the wave, or knock a target off a zipline or ledge when the displacement matters.

4. Goo Ball

150 second cooldown

Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.

First upgrade
-25 Cooldown
Second upgrade
+70 Damage and +20% Resists
Third upgrade · 5 points
+7 seconds Duration and +0.3 seconds Stun Duration

How to use. Use Goo Ball through the group after enemies have spent important movement. You can still use Puddle Punch while rolling, so keep looking for useful displacement inside the ball.

Recent changes

  • 16 September
  • Alt fire damage growth reduced by 10%
  • Splatter detonation cooldown 0.15 → 0.12
  • Splatter T1 +2m → +1.5m
  • The Cube cast range 26m → 20m
  • Puddle Punch cooldown 21s → 24s
  • Goo Ball T3 now also increases spirit scaling by 0.2