How to play
- Early game · first 8 minutes
- Take clean last-hits and build Djinn’s Mark on the target you can keep shooting. Save Dust Devil for a real trade or escape rather than spending it on tiny poke. Keep the lane stable before you leave for a rotation.
- Mid game
- Use Dust Devil on the route the enemy takes into the trade and keep Djinn’s Mark on the target that is actually fighting. After the wave is handled, use Traveler to join an isolated kill or defend an objective, not to abandon a live lane for nothing.
- Late game
- Hold Traveler to join the fight that matters and arrive from an angle your team can use. Keep Dust Devil available for the enemy backline or the player who reaches you. Do not teleport into a fight your team has already lost.

