The Doorman

C-tier

Disorienting · Map Control · Mind Games

How to play

Early game · first 8 minutes
Use Doorway to move a threatened teammate out and Call Bell or Luggage Cart to control the route the enemy is using to enter. Take clean farm when it is available instead of treating your movement tools as a reason to surrender every soul. Save Hotel Guest for a larger fight.
Mid game
Use Luggage Cart down a route where the impact matters, and use Doorway to save or reposition a teammate. Think about where the fight will move next rather than forcing yourself to stay on the last-hit.
Late game
Use Hotel Guest when removing or moving a player changes the fight, Doorway to get a threatened teammate out, and Luggage Cart to disrupt the backline. Do not turn a won fight into a portal chase through fog.