Bebop

B-tier

Hook · Bomb · Punch

How to play

Early game · first 8 minutes
Use Grapple Arm from an angle where the enemy has to respect the hook, then follow a hit with Sticky Bomb and Exploding Uppercut. Wait for a sidestep or spent dash instead of winding the hook up in plain sight. If the hook misses, reset rather than forcing the rest of the combo.
Mid game
Use Grapple Arm on the player who steps too far forward, then Sticky Bomb and Exploding Uppercut to punish the rescue attempt. Hyper Beam is strongest from a safe angle after the catch or into a group that is already committed. Do not spend Grapple Arm on a trooper when a fight is about to start.
Late game
Look for the hook that isolates a damage dealer from the rest of the team. Pull them into your team, follow with Sticky Bomb and Exploding Uppercut, then use Hyper Beam when the line is actually there. Do not open with Hyper Beam into a healthy front line.