Early game · first 8 minutes
Avoid Barrage’s projectiles so Pocket cannot build damage amplification from repeated hero hits. Watch the route of Flying Cloak and keep clear of Enchanter’s Satchel’s exit explosion. Pocket can wait before teleporting to the cloak. While Pocket is targetable, charge Power Slash beside cover and release it when the enemy is exposed. Use Flying Slash on an enemy only when the arrival is safe, keeping stamina to get back out.
