Seven vs Warden

53.9% win rate as Seven · 20,999 matches

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Full matchup plan

Early game · first 8 minutes

Save stamina to leave Binding Word’s area before its timer ends. Dodge Alchemical Flask, and wait behind cover if Willpower’s barrier gives Warden the advantage. Aim Static Charge at the enemy, then send Lightning Ball through the space they need to use. Use cover while waiting for Static Charge to detonate.

Mid game · Walkers

Leave Binding Word’s marked area before the warning ends; its final upgrade can silence you during that warning. Move out of Last Stand’s pulse range when staying would let Warden damage and heal from you.

Late game · Patron

Help the ally marked by Binding Word without grouping around them inside Last Stand. Interrupt Last Stand during its startup if you have a suitable response and Warden is not protected from it. Otherwise, get out of pulse range and fight after it ends. Aim Static Charge at Warden and keep Lightning Ball covering his route through the fight. Use cover while waiting for its delayed stun.