Seven vs Pocket

58.9% win rate as Seven · 20,369 matches

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Full matchup plan

Early game · first 8 minutes

Avoid Barrage’s projectiles so Pocket cannot build damage amplification from repeated hero hits. Watch the route of Flying Cloak and keep clear of Enchanter’s Satchel’s exit explosion. Pocket can wait before teleporting to the cloak. While Pocket is targetable, aim Static Charge at the enemy, then send Lightning Ball through the space they need to use. Use cover while waiting for Static Charge to detonate.

Mid game · Walkers

Watch whether Pocket actually teleports to Flying Cloak before following. Stand outside Enchanter’s Satchel’s explosion and wait until Pocket emerges before attacking. Aim Static Charge at Pocket and keep Lightning Ball covering their route through the fight. Use cover while waiting for its delayed stun.

Late game · Patron

Leave space between allies before Pocket reaches you with Affliction. Fully upgraded Affliction prevents healing. Protect affected teammates from follow-up attacks. Aim Static Charge at Pocket and keep Lightning Ball covering their route through the fight. Use cover while waiting for its delayed stun.