Early game · first 8 minutes
Leave Splatter’s puddles and dodge or parry Puddle Punch. Wait for The Cube to end before attacking its occupant. Use Pillow Toss to knock the approaching enemy away, and keep a reachable ally near safety for Tag Along.
50.2% win rate as Rem · 23,083 matches
Leave Splatter’s puddles and dodge or parry Puddle Punch. Wait for The Cube to end before attacking its occupant. Use Pillow Toss to knock the approaching enemy away, and keep a reachable ally near safety for Tag Along.
Goo Ball can bounce off walls and double jump, so leave room to dodge its next contact. A stun gives you time to move away; it does not end Goo Ball. Use Pillow Toss to push Viscous away from the ally he is pursuing, while keeping Tag Along available for a wounded teammate.
Spread out so Goo Ball cannot repeatedly hit several allies in a narrow area. Wait for The Cube to end before trying to finish its occupant. The Cube’s final upgrade removes non-ultimate debuffs. Use Pillow Toss to push Viscous away from the ally he is pursuing, while keeping Tag Along available for a wounded teammate.