Pocket vs Bebop

50.3% win rate as Pocket · 31,118 matches

What's giving you trouble?

Full matchup plan

Early game · first 8 minutes

Use cover or troopers to block Grapple Arm. If Bebop catches you, get away once you can act. Keep an attached Sticky Bomb away from teammates. Land Barrage hits from a position that lets you get away; each hero hit increases your damage. Save Flying Cloak for the way back to your team.

Mid game · Walkers

Get behind solid cover when Hyper Beam starts; Bebop can turn the beam as you move. Use cover from both the beam and his teammates.

Late game · Patron

Help the teammate Grapple Arm catches by pressuring Bebop or the enemy following up. Keep an attached Sticky Bomb away from other allies and avoid lining up for Hyper Beam. Pressure Bebop with Barrage before getting close, then keep Flying Cloak available for a safe exit after your close-range damage.