Early game · first 8 minutes
Avoid Barrage’s projectiles so Pocket cannot build damage amplification from repeated hero hits. Watch the route of Flying Cloak and keep clear of Enchanter’s Satchel’s exit explosion. Pocket can wait before teleporting to the cloak. While Pocket is targetable, use Ground Strike from above when the landing is safe, then Flog enemies within reach to recover health. Keep a dash or a Grapple target near cover for the way out.
