Early game · first 8 minutes
Splatter slows the area where Leaping Slash would land. Walk around the puddles, then use Leaping Slash after The Cube. Puddle Punch can knock Leaping Slash off line — do not stand in its path just for a soul.
54.1% win rate as Calico · 16,946 matches
Splatter slows the area where Leaping Slash would land. Walk around the puddles, then use Leaping Slash after The Cube. Puddle Punch can knock Leaping Slash off line — do not stand in its path just for a soul.
Goo Ball can bounce off walls and double jump, so leave room to dodge its next contact. A stun gives you time to move away; it does not end Goo Ball. Use Leaping Slash on Viscous once you can reach him safely, keeping Return to Shadows for the enemy’s response.
Spread out so Goo Ball cannot repeatedly hit several allies in a narrow area. Wait for The Cube to end before trying to finish its occupant. The Cube’s final upgrade removes non-ultimate debuffs. Use Leaping Slash on Viscous once you can reach him safely, keeping Return to Shadows for the enemy’s response.