Billy vs Bebop

52.8% win rate as Billy · 47,430 matches

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Full matchup plan

Early game · first 8 minutes

Rising Ram and Grapple Arm use the same approach line. Stay behind troopers so Grapple Arm hits one first, then use Rising Ram after it misses. Sticky Bomb punishes a predictable landing.

Mid game · Walkers

Get behind solid cover when Hyper Beam starts; Bebop can turn the beam as you move. Use cover from both the beam and his teammates. Bashdown can interrupt Hyper Beam if Bebop is vulnerable to control. Approach only when you can reach them without taking lethal damage on the way.

Late game · Patron

Help the teammate Grapple Arm catches by pressuring Bebop or the enemy following up. Keep an attached Sticky Bomb away from other allies and avoid lining up for Hyper Beam. Catch Bebop with Rising Ram where your team can follow, then hit them with Bashdown.