Early game · first 8 minutes
Burrow puts Mo & Krill under your Grapple Arm. Use Grapple Arm after they surface, not onto the burrow. Sand Blast disarms — do not stand in the spray to last-hit.
46.4% win rate as Bebop · 43,965 matches
Burrow puts Mo & Krill under your Grapple Arm. Use Grapple Arm after they surface, not onto the burrow. Sand Blast disarms — do not stand in the spray to last-hit.
If Combo catches a teammate, use Grapple Arm to pull Mo & Krill away while they are vulnerable to control. Keep wounded allies clear of where they arrive. If you cannot pull them safely, use Hyper Beam from cover.
Keep space as Mo & Krill approach underground so Burrow’s emergence cannot catch the whole group. When Combo catches a teammate, interrupt Mo & Krill without exposing yourself to their team. Pull Mo & Krill with Grapple Arm where your team can attack, keeping wounded allies away.