Early game · first 8 minutes
Clear a route around Spectral Wall before using Grapple Arm on McGinnis. Pull her where your partner can attack without standing inside turret coverage, then attach Sticky Bomb.
43.2% win rate as Bebop · 19,819 matches
Clear a route around Spectral Wall before using Grapple Arm on McGinnis. Pull her where your partner can attack without standing inside turret coverage, then attach Sticky Bomb.
Heavy Barrage slows her for Hyper Beam; she can still use stamina. Do not use Grapple Arm through Spectral Wall onto the turret setup. Use Exploding Uppercut on her away from Medicinal Specter, not into it.
Clear turrets that block your route to the objective, then pressure McGinnis with teammates. Move the fight outside Medicinal Specter when its healing is keeping her team alive; Heavy Barrage slows her but does not immobilize her. Pull McGinnis with Grapple Arm where your team can attack, keeping wounded allies away.