Early game · first 8 minutes
Do not last-hit in the open while Charged Shot is ready. Use Grapple Arm when Grey Talon walks up, or after the charged shot. Spirit Snare sits on the retreat — do not dash onto it after a miss.
49.8% win rate as Bebop · 22,515 matches
Do not last-hit in the open while Charged Shot is ready. Use Grapple Arm when Grey Talon walks up, or after the charged shot. Spirit Snare sits on the retreat — do not dash onto it after a miss.
Use cover during Rain of Arrows instead of crossing open ground beneath Grey Talon. Listen for Guided Owl and move away from teammates so its explosion cannot hit several of you.
Deny Grey Talon a clear firing line on wounded allies. Move between cover and check for Spirit Snare before pursuing him after Rain of Arrows. Pull Grey Talon with Grapple Arm where your team can attack, keeping wounded allies away.