Apollo vs Viscous

52.6% win rate as Apollo · 14,906 matches

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Full matchup plan

Early game · first 8 minutes

Splatter slows the ground you last-hit on. Walk around the puddles, then use Flawless Advance after The Cube is spent. Puddle Punch knocks you up — do not stand where it will land just to take a soul.

Mid game · Walkers

Goo Ball can bounce off walls and double jump, so leave room to dodge its next contact. A stun gives you time to move away; it does not end Goo Ball. Reach Viscous with Flawless Advance, keeping Disengaging Sigil for the way back to your team.

Late game · Patron

Spread out so Goo Ball cannot repeatedly hit several allies in a narrow area. Wait for The Cube to end before trying to finish its occupant. The Cube’s final upgrade removes non-ultimate debuffs. Reach Viscous with Flawless Advance, keeping Disengaging Sigil for the way back to your team.