Early game · first 8 minutes
Splatter slows the ground you last-hit on. Walk around the puddles, then use Shoulder Charge after The Cube is spent. Puddle Punch knocks you up — do not stand where it will land just to take a soul.
53.8% win rate as Abrams · 18,683 matches
Splatter slows the ground you last-hit on. Walk around the puddles, then use Shoulder Charge after The Cube is spent. Puddle Punch knocks you up — do not stand where it will land just to take a soul.
Goo Ball can bounce off walls and double jump, so leave room to dodge its next contact. A stun gives you time to move away; it does not end Goo Ball. Stun Viscous against a nearby wall with Shoulder Charge, then use Siphon Life while your team attacks.
Spread out so Goo Ball cannot repeatedly hit several allies in a narrow area. Wait for The Cube to end before trying to finish its occupant. The Cube’s final upgrade removes non-ultimate debuffs. Stun Viscous against a nearby wall with Shoulder Charge, then use Siphon Life while your team attacks.